Friday, January 8, 2010

Protoss in Wings Of Liberty

There were some questions posted on Battle.Net forum about availability of Protoss missions in upcoming Wings of Liberty game. As usual, there is a number of replies to original post but the most interesting one is from Blizzard RTS community team. Here is his reply:


I won't go into details, since we don't give out information on the campaign of StarCraft 2, but I can confirm that there will be a Protoss mini-campaign that lets you control Protoss units. This part of the campaign mode is of course way shorter than the Terran part, but it is very fun to have a very different playstyle to add even more variety to the game. I am sure every Protoss fan will love this part of the Campaign! 
That being said, the Protoss mini-campaign will not prepare you for the multiplayer as Protoss, you won't be using all units or getting to know buildings and upgrades. In general, even for Terran, it is not the objective of the singleplayer to show how to play the game effectively, it is to tell a story and do a lot of fun things, that would not be possible in multiplayer. The Challenges, mini-missions, that ask you to complete a very specific task, are more suited to give players the opportunity to learn how to use the units and how to play the game.


All we have to do now is wait until Wings Of Liberty is released. I just hope we won't have to wait until Legacy of the Void is released to see any of the Zerg campains, even a mini one.

Blizzard, be nice a add a mini Zerg campain in WOL please.

Friday, January 1, 2010

Happy New Year 2010!

If you read my other blog you know I was away during Christmas break. Now I'm back and slowly catching up with news and events in gaming arena.

It does not seem much was happening in these 10 days.

Here are things I would like to see in this year (it is already 10:25 AM, Jan 1 2010 in Auckland)


  • Starcraft II (more than first game)
  • Diablo III
  • Gran Turismo 5 
  • Little Big Planet map packs (if not LBP 2)
  • more tables for Zen Pinball
  • more games supporting DirectX 11

That's all for now, have a very Happy New Year!

Wednesday, December 16, 2009

Make Something Unreal Phase 4 finalists

Finalists for "Best use of Physics" for Phase 4 are announced on Unreal Tournament forum. The finalists are:


Even these are not finalists following got Honorable Mentions:
  • XS Prototypes
  • MillagunUT2D
  • UnWheel 2
  • Snarf Vehicles
  • DM-NewHorizon
  • VCTF-Electro
  • UT2D Killing Time
  • Cubes of Serenity
  • TRE - Last Life
  • DM-RB-Labyrinth 

Here are few examples of finalist's work.




















There are many other contestants and it is worthwhile to have a look at other entries. If you have some spare time head to Make something Unreal site and start downloading.

Tuesday, November 10, 2009

UDK released!

After a long wait Epic Games has finally released UDK – Unreal Development Kit. If you haven’t heard of it before, UDK is complete development environment for Unreal 3 engine. Of course there are some restrictions – it is free for non commercial use only. There were lots of examples for use of UDK in past like VRND – Notre Dame visualization demo and others.

UDK

Epic has excellent reputation when it comes to supporting user community. We all know about Make something Unreal contest with $1,000,000 prize pool and EDK equivalent for older versions (Unreal Engine Runtime, etc)

UDK content

Like with UT UDK comes with famous UnrealEd. In its own UnrealEd is very powerful editor and it may take a while to master it. If you do invest time and learn it rewards are great. Just look for custom maps for UT3, check out Community Bonus Packs for maps made by users.  If you are very new to UnrealEd check out videos at 3D Buzz.

Apart from editor you also get all components of Unreal 3 engine:

  • Unreal Matinee – for creating cinematic
  • UnrealScript – build prototypes and add gameplay elements
  • PhysX support and PhAT physics editor
  • Lightmass – lighting and shadowing engine
  • Terrain editor
  • LAN and direct IP support
  • Ogg Vorbis audio support
  • AI with crowd behaviour
  • Swarm – distributed computing support for increased performance
  • Destructible environments
  • SpeedTree editor
  • FaceFX facial animation

This list is not complete but gives you an idea what to expect. The UDK is used by Epic and other game developers to create games like Unreal Tournament 3, Gears of War, BioShock, Borderlands and many more. For complete list of feature go here.

 

Support content

Just looking at the list of features makes you realize that making something useful is not an easy task. Even with all videos available it is not that simple. Epic is very much aware of that and they have provided some content to help you to get things rolling.

There are 7 maps you can butcher, I mean open, explore and customize. The list includes famous DM-Deck, DM-Sanctuary, VCTF-Necropolis and VCTF-Sandstorm.

VCTF-Necropolis

There is also a simple ExampleMap if you find others too complex to start with (I would recommend you to start with this Example Map). There is lot of other content provided like vehicles, characters, weapons, textures, etc.

 

Separate UDK downloads

If all of the sample content is not enough there are 3 showcase applications you can download:

  • Whizzle – 2D platform game developed in UDK by Psyonix
  • The Ball – entry for Make Something Unreal content
  • UT3 demo

On-line documentation is available but I haven’t checked it out yet. If it is anything like in the past there will be plenty resources for you.

Wednesday, October 28, 2009

Starcraft II Battle report IV

A few days ago Blizzard has released a new video - Battle report number four. This time it was a battle between Protoss and Terran.



This is another interesting video showing lots of possibilities of Starcraft II and several nice strategic moves. Video is similar length to other battle reports - 19 minutes.

Due to other engagements I don't have time to write up comments until the mid November. Then I will post more about this report. Until then go and get it from Startcraft II page.

Tuesday, September 29, 2009

GT 5 high resolution screenshots Ferrai Enzo and Lamborghini Gallarado

Just after my yesterday's post some high resolution scrennshots of Ferrari Enzo and Lamborghini Gallarado LP 560 have emerged. Here is just a selected few of them to showcase the beauty and level of details Polyphony Digital is building into the game.
















Monday, September 28, 2009

Gran Turismo 5 updates

There are quite a few news about upcoming Gran Turismo 5. Most of these are from recent Tokyo Game Show. To put them in reversel chronological order (order of importance at the same time):

  • Release date is set to March 2010 (for Japan)
  • All cars will feature damage (maybe not like rally cars shown earlier but scratches for sure)
  • New cars included are Ferrari 485 Italia, Lamborghini Gallarado LP560, Mercedes SLS AMG
  • Animated pit crew














It is unfortunate that we have to wait for another 6 months for the release but it will be worth it. After all there are 1,000 vehicles, 80 tracks and endless hours to be spent playing it...