Friday, May 9, 2008

Doom IV is coming

Two days ago id Software has announced that the work on Doom IV has begun. The news is quite short (read it here) but if you are high caliber programmer or an artist and have a passion for first person shooter horror games you can apply for a position at id Software. 

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In some of earlier interviews (released when id Tech 5 engine was demonstrated - see my earlier post) John Carmack said that id will stay away from horror/shooter games. Therefore they started working on Rage. I don't know if Rage is still in the works but definitely id wants to cash in on the legendary Doom series.

I have do doubt that Doom IV will look amazing and feature plenty of new features from modern games like very high poly count for player models, world textures (mega textures used in Quake wars), dynamic lighting (maybe radiosity and ray tracing) and something new John Carmack is hiding in his sleeve.

 

Let's hope Doom IV will not be repetitive as Doom III was. I did enjoy playing it in the beginning (first several levels) but then it became quite predictable - dark corner means there is an imp hiding, shoot him, another monster behind you, shoot him, few more from the front, etc. Also, levels close to the end of the game were to gruesome for my taste. 

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